package se.liu.johfa428.game.levels.level00;

import se.liu.johfa428.game.objects.intro.ObjectMenuLogo;
import se.liu.johfa428.levelstate.LevelState;
import se.liu.oschi129.level.levelspace.LevelInterface;
import se.liu.oschi129.world.model.World;

public class Level00_Intro implements LevelInterface{
	public void createWorld(World world, LevelState levelState) {
		
		world.setWidth(320);
		world.setHeight(240);
		
		ObjectMenuLogo logo = new ObjectMenuLogo(320,240);
		world.addObjectSynchronized(logo);
		world.addInteractiveObjectSynchronized(logo);
	}

}
